You, a very good dog, have convinced your human to play fetch with you. You've found the perfect stick, but the catch? It’s very fragile and prone to breaking, either from hitting the floor or from stick breaking hazards in the environment (like those pesky other dogs). Oh, and you only have 1 minute to return the stick or your human will lose interest and stop playing!

Each level consists of 2 phases: 

In phase 1, the human will start things off by throwing the stick deep into the level. The player must chase and catch the stick before it hits the ground or a hazard.     

In phase 2, the player must return the stick to the human within the time limit. The player can do this by carrying the stick, or by throwing and catching the stick to yourself. The player will need to avoid hazards in the environment that will break the stick and reset the level. These include 1) the stick hitting the ground, 2) enemy dogs, 3) environmental hazards like hedges.


WASD to move

Hold shift to run

Spacebar to catch the stick and to throw

Left & right arrows to change throw trajectory

R to restart the level

M to return to the main menu

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorsmallpawstudios
GenrePlatformer
Tags2D, Casual, Cute, Dogs, No AI, Pixel Art, Retro, Short, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Comments

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Amazing for a first project!
I love the dog sprites :)

Thank you! Yeah he's based on my dog so spent a looooot of time on him :D

This is my first ever attempt at making a game, learning to code and do artwork, hope you enjoy!